Krishna Jeyakumar

I’ve dabbled in Digital Painting, 3D modelling, Concept Art, Illustration, and Game design.

Digital Painting



Concept Art & Illustration

Game Design & Dev


Insanity is a 2.5D puzzle-platformer set in an insane asylum where the goal is to solve puzzles to escape. The project was created in a span of 3 weeks with two other team members. The game was made using Unity and I worked on the UI, Texture Art, and some Programming.

3D Modelling & Texturing

I created the 2D textures that wrap around this 3D model

I built this 3D model of Wall-E using 3DS Max